Eidos Montreal has announced that it is laying off 124 employees as of March 30, 2026. This decision comes amid shifting project needs and impacts across various production and support teams within the studio.
The layoffs follow a series of workforce reductions at Eidos Montreal, which previously let go of 97 employees in January 2024 and 75 in March 2025. These changes reflect ongoing challenges in the gaming industry and the studio’s need to adapt to new circumstances.
In a related development, David Anfossi, a significant figure at Eidos Montreal, has departed from the organization. The studio expressed gratitude for his contributions, stating, “We thank David for his contributions and wish him the best in his future endeavors.” Details remain unconfirmed regarding whether Anfossi resigned or was laid off.
Eidos Montreal has faced scrutiny in recent years, particularly after the cancellation of a new Deus Ex game, which had been highly anticipated by fans. The studio is also known for its work on Marvel’s Guardians of the Galaxy, released in 2021, and is currently involved in projects such as Grounded 2 and Fable.
The current layoffs signal a significant shift for Eidos Montreal, which has been involved in multiple rounds of layoffs since 2023. The studio’s ability to navigate these changes will be critical as it seeks to stabilize and focus its efforts on projects where it can be most effective.
As the gaming landscape continues to evolve, Eidos Montreal’s recent decisions highlight the challenges faced by developers in adapting to market demands and project viability. The impact of these layoffs on the studio’s future projects remains to be seen.